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Bloody Mary ([personal profile] crackedglass) wrote2015-02-15 01:23 am
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[community profile] midnightsyndicate app

PLAYER INFORMATION
NAME: Kim
ARE YOU 18 OR OLDER?: 23
CONTACT: [plurk.com profile] cupcakepantry, kujoismydog @ AIM
CURRENT CHARACTERS: N/A

CHARACTER INFORMATION
NAME: Bloody Mary
CANON: Fables (The Wolf Among Us)
CANON POINT: Before she summons the last wave of enemies in the big fight with Bigby in Episode 5: Cry Wolf
CHARACTER AGE: Unknown; “Many centuries”
HISTORY: Here

PERSONALITY:

Mary’s most definitive personality trait is that she is 100% psychotic. At least, it looks that way. She has lived for centuries on the end of a very lenient leash as The Crooked Man’s personal bodyguard and hitman. She acts as his enforcer, and in return gets to do whatever she pleases otherwise without having to worry about Fabletown law coming down on her for her actions. Mary claims that she is the same Bloody Mary from the urban legends and actually does appear in bathroom mirrors when people call her correctly and does unspeakable things to them, and that she does all that as a hobby. Like golf.

It is stated in Mary’s unlockable Book of Fables entry “Mary’s Loyalty” that she is The Crooked Man’s most loyal associate and that she would defend him to the death, and she does. It is only after Bigby presumably kills Mary that he can even touch The Crooked Man. Her loyalty is exclusive to The Crooked Man alone, as we see with her interactions with Crane - someone The Crooked Man has done business with before and wants to be taken care of ‘nicely’ is pushed around by Mary. In fact, she begs him to put a toe out of line so she has an excuse to deal with him her own way.

By that same note, Mary is incredibly confrontational. She likes pushing peoples buttons and frustrating them, mostly because everyone that has met her is scared shitless of her. The Tweedles are two of the most irritating, cocky, messed up characters in the game and the both of them cower when she speaks to them - afraid of pissing her off. She has the potential to just fly off the cuff and hurt someone, though she never actually does it. The threat of violence is always enough to get people to cooperate. Mary has a very dominating personality, she takes charge in conversations, gives orders to those who would otherwise not have to listen to anyone and when someone has a higher level of authority (and isn’t the Crooked Man) she mocks and pokes at them like a teenager might do to a disciplinarian they didn’t respect. We see this multiple times with Bigby and Crane. At one point Crane tries to interrupt her, to which she responds with: “Not now! The grown-ups are talking!” When Bigby tries to get her to stop acting like everything is a game, Mary scolds him and asks him if he was ever taught manners.

Bigby she more enjoys trying to get him to snap, since she’s heard so much about how big and bad he is. Mary is a competitive person and wants to see if she can kill the Big Bad Wolf, or at least survive a fight with him. In their last fight, Mary is constantly pushing and teasing him - attempting to get a real balls to the walls fight out of him. She is possibly the second strongest Fable in the game universe, second to Bigby.

Mary is both impatient and dramatic. She doesn’t like waiting for other people to finish their sentences (especially when they’re mostly stuttering) but she loves lurking in the shadows and giving those cliched monologues villains are supposed to give. Mary is very aware she’s scary, and milks every second of fear from those who show it.


ABILITIES:

Mary has a strange connection to mirrors that isn’t fully explained. Since she is the actual Bloody Mary, she can, of course travel through mirrors. Mary doesn’t require a mirror on her side to step through one, it seems. She can also hide inside a mirror’s reflection of a room, as demonstrated here.

Not only can she use mirrors like doors, Mary can also sense when someone is watching her through the Looking Glass - a very powerful magical object that is used by the Fabletown government to track down people, just as the Evil Queen did in the original fable of Snow White - when Bigby tells the Looking Glas to find Crane we see him conversing with Bloody Mary, who then cuts the conversation short claiming someone is watching. She looks a few different directions before honing in on the exact direction the mirror is watching her from and stretches out her hand to close off it’s connection. It is unclear if she exerts some kind of magic onto the mirror or something else, but it is clear that she has an effect on the mirror because when it was broken earlier, she had a shard of it in her possession for a period of time.

Mary can also create glass multiples of herself that appear and act as she would, only when they “die” they are they revealed to be glass. It is unknown if fatal injuries can kill them or if they are only useable until crushed - like glass.

It’s stated but never shown that Mary possesses an “inlaid resistance to magic and spells” from her Book of Fables entry in the game; this could possibly has something to do with the runes tattooed on her body, as could her super-strength and agility. We know of the two visible tattoos on her forearms that glow right before she breaks Bigby’s arm. How exactly these tattoos work, we also see seven more when she is in her True Form. One on her forehead, one on her chest, two on her collarbone, two on each of her upper arms, one more on her stomach and one on her back. There’s a great possibility there are more but we never see her legs.

The tattoos also glow when she is in her True Form, but the reason for the glow is never formally addressed. Fanon speculation ranges from it being something like puppetstrings to it being her “resistance to magic” to it being something of a supernatural steroid. My own thoughts concerning the tattoos are that they are connected to her glamor, and they are related to her alleged resistance to magic - I do not intent to use this to any advantage in plots during my stay at Midnight Syndicate.

In addition to her mirror related abilities, Mary has shown herself to be incredibly fast and agile. She is able to sneak up on Bigby, mostly for dramatic effect, appearing behind him in a split second. During her fight with Bigby later, she escapes his reach with ease by jumping up into the rafters with great speed. It’s also hinted at that she’s been photographing Bigby throughout the course of the game.

Mary is proficient with weapons both mundy and supernatural in origin. She uses a revolver that holds silver bullets with comfort, wields the Woodsman’s axe with ease and also has skills with hand to hand combat. In her True Form, Mary has glass shards protruding from wounds in her body that she can extract and use as knives.


SINS & VIRTUES:
Wrath
Pride
Lust

Patience
Diligence

SAMPLES
Test Drive Thread

It had taken time. Just like everything else, it had taken time for the witch to take her seriously enough to give her a chance at getting back to what she loved to do. What she did for the Crooked Man.

It wasn’t as if Mary hated sex. Or being required to do it for that matter. But what she was best at ending lives instead of making them better through pleasure. Now she had a chance to prove she could do more than what everyone else could, or wanted to.

After all, wasn’t as if killing people was exactly kosher. But what did she care? Didn’t mean it was any less needed. Enemies of the Maeve had to be taught a lesson.

All of which were the reasons she was waiting for the poor piece of shit who’d managed to make himself either worth killing, or irritating enough for it. Mary didn’t care what the reason was - so long as she got what she was promised by the witch she “belonged to”.

As she stood in the shadows, picking at the dirt under her nails, Mary heard a door begin to be unlocked. Upon looking up, she saw her target trying to enter his home. A grin split between her cheeks and Mary approached.

“Hollis Reed?” She sounded completely harmless, all sweetness and light. She wasn’t an actress but she could put on a voice.

The man turned to face her, his face didn’t betray anything - Mary had to wonder if he even knew who she was. Probably not.

“What do you want?” He sounded tired, like he’d had a long day.

“The Maeve family sends their regards. And me.”

Mary enjoyed the look on people’s faces when they realized they were fucked. Their eyes get huge, the jaw drops just a fragment of an inch and sometimes their skin gets all washed out like the blood just rushed to their arms and legs to help them run or fight.

Kind of like how Hollis Reed looked right about now. “W-What?” His face betrayed everything.

“Oh, come on like you weren’t expecting this? You’ve been sticking your nose where it shouldn’t be, Hollis. Now you have to deal with the consequences.”

The man, Hollis, shrinks back into his door - probably wishing he could disappear - and clutches at the keys still dangling from the lock. In one swift motion he manages to open and close the door, hiding himself inside his home.

Mary is less than concerned with the door. Or the fact that Hollis Reed is probably arming himself to the teeth - at the very least, getting a gun.

He’ll be expecting her from the front door, unfortunately for him. Also unfortunately for him, he has a mirror above his bathroom sink...